Regarding the ongoing Adrian Lamo vs. Wikileaks saga..

Don’t care.

The best thing I have drawn in as long as I can remember..

“drawin for chead”

from: Alana Post
to: CHRISTOPHER HEAD
date: Thu, Jul 22, 2010 at 2:51 PM
subject: drawin for chead

⊂二二二( ^ω^)二⊃

fart fart fart farrrrttttttttttt

“The State of the Android Ecosystem”

literal ascii “dicks”

<thug_bonnet> http://www.theonion.com/articles/area-grandmother-comes-forward-as-banksy,17604/
<&afk290>                _
<&afk290>    |  o       | |
<&afk290>  __|      __  | |   ,
<&afk290> /  |  |  /    |/_) / \_
<&afk290> \_/|_/|_/\___/| \_/ \/
<virion> grandma yessss
<PolPotPi> haha
<PolPotPi> banksy is pretty awesome
<PolPotPi> i got a couple prints of his
<thug_bonnet> i actually fucking despise him as an artist (more…)

Bloxx: A bare-bones cross-platform OpenGL renderer via SDL

“Bloxx” compiles natively on both Win32 and MacOS (Code::Blocks project file included), provides a Window (thanks SDL), and render-context. It also allows and has example hooks for using post-OpenGL 1.1 extensions (VBO example included) across both platforms. Enjoy! It can be checked out from the repo here on Superluser.net.

“Ask the GeekTechers: Is the iPhone 4 ‘Death Grip’ Recall-Worthy?”

My response:

Assuming the fix can only be addressed with some amount of re-engineering, yes, but not until after the fix is complete, tested, and press is out saying the new model is working-as-intended. Pre-purchasers will find free phones in their mailbox. Retail buyers will fill out an online form to have a new, fixed phone shipped, and be asked to return the faulty phone by mail, RMA-style. The bad iPhones will be quietly buried in the Arizona desert for future civilizations to puzzle over. (more…)

Dataporn: Naked in front of the Deltasphere.

I like the nomenclature of “dataporn” but I feel like to use it properly we’ll have to make a very strong case, because “porn” and “data” are such seriously loaded (and potentially mis-understood) concepts. Are we interested in data to generate porn via 3d reconstruction for use in a similar manner to “Poser porn” or Second Life avatars designed for sexual activities, data that is porn generated by legit fucking in front of the Deltasphere, or a data-set that is pornographic in that the result is an obscene ammount of information? I’m not entirely sure the result can engage all of these simultaneously without very careful consideration, just due to the mechanics of each approach. (more…)

A post to the Critical Code Studies Working Group regarding OCC/UCC

That differentiation between semantic literacy and functional obfuscation is probably best expressed by folks who consider themselves “hackers” in the classical sense possible. Most notably this takes the form of “Real Programmers use X”, where “X” may be C, ed, ASM, etc. I believe this attitude is related to the notion of “bumming” as a means of gaining performance at the extreme limit of readability (and sometimes writability) via very terse code or the use of un-or-under-documented features. A more common application of the same attitude manifests as the assertion that well-written code shouldn’t need comments.
Ultimately I think it’s both acceptable and encouraged to appreciate code several, possibly competing levels. Prose versus function, legibility versus efficiency, and as we see with the Underhanded C Contest, humor versus semantics.
The most difficult issue I find with attempts to reconcile multiple modes of expression within a formal discipline like programming is understanding the role of the evolution of languages. For example: Is funny C code fundamentally different than funny C++ code? I would suggest that it is!

That differentiation between semantic literacy and functional obfuscation is probably best expressed by folks who consider themselves “hackers” in the classical sense. Most notably this takes the form of “Real Programmers use X”, where “X” may be C, ed, ASM, etc. I believe this attitude is related to the notion of “bumming” as a means of gaining performance at the extreme limit of readability (and sometimes writability) via very terse code or the use of un-or-under-documented features. A more common application of the same attitude manifests as the assertion that well-written code shouldn’t need comments.

Ultimately I think it’s both acceptable and encouraged to appreciate code several, possibly competing levels. Prose versus function, legibility versus efficiency, and as we see with the Underhanded C Contest, humor versus semantics.

The most difficult issue I find with attempts to reconcile multiple modes of expression within a formal discipline like programming is understanding the role of the evolution of languages. For example: Is funny C code fundamentally different than funny C++ code? I would suggest that it is!

Q2DM1

Q2DM1 is the name of the first of a series of “deathmatch” environments for the 1996 game Quake2 by id Software. At the time Quake2 was released real-time rendering technology on home computers wasn’t advanced enough to display much environmental detail. As a result, many games chose to simplify the architectural detail of the game environments to maintain a high frame-rate for more responsive player interaction. This was especially true of games where the game-play included direct competition between players. One of the most popular competitive computer game genres was (and continues to be) deathmatch, in which two or more players complete head-to-head or in teams. (more…)